Laser Guide Kit is not the only way to guide allied missiles, but it gives the highest boost in terms of reduced lock-on time and increased lock-on range. If you find supporting other players, and increasing their killing power to be a fulfilling playstyle, look no further. When paired with allies with missile launchers, it turns them from mediocre/unusable to awesome. When playing alone, it is totally useless. The first weapon listed for Air Raider sets a precedent for the class. You'll jump from wall to wall weathering mortars while counting the seconds until your vehicle drops.Īs an Air Raider, a single ant is a tragedy, but a million is strategy. You'll be running frantically away from spiders while waiting for backup to arrive. You'll be rolling between acid shots while luring your attackers into exploding traps. As an Air Raider, you will have to aim harder and dodge more than anyone else, you'll just have to do your aiming and dodging while also thinking about your next and previous moves. If playing in a group, you must be able to put a lot of trust in your comrades, and if you're not already taking charge and commanding the other players around, you should.įrom this description, you may be under the mistaken impression that Air Raider play is less frantic, and that you will have to worry less about dodging attacks and shooting accurately. You'll be experiencing show-stopping problems that your fellow players never even have to think about, and find yourself helpless in encounters that seem trivial for any other soldiers. ![]() If you're playing alone, the only thing you have backing you up are the plans you made two minutes ago. ![]() Most AR actions have a delayed effect, and you'll have to be able to make moves well before you need them, sometimes as far ahead as a full minute. Unlike the other classes, Air Raider play is about planning ahead.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |